//
//  MSFightScene.h
//  MagicSword
//
//  Created by Netease on 15/11/23.
//  Copyright © 2015年 Jonear. All rights reserved.
//

#import <SpriteKit/SpriteKit.h>

@class MSHeroInfo;
@class MSEnemyInfo;
@interface MSFightScene : SKSpriteNode

- (void)fightWithHeroInfo:(MSHeroInfo *)hero
                    enemy:(MSEnemyInfo *)enemy
               completion:(MSCompletionBlock)block;

- (void)fightWithHeroInfo:(MSHeroInfo *)hero
                    enemy:(MSEnemyInfo *)enemy
             isHeroAttack:(BOOL)isHeroAttack
               completion:(MSCompletionBlock)block;
@end
